Finally a mini Famicom has been released!
Hmm not that one, one that plugs into your TV and plays Famicom games!
No? How about a high quality production made by Nintendo themselves?
Okay so the concept of a ‘mini Famicom’ isn’t exactly unique. There have been quite a few ‘mini Famicom’ systems released over the years by Nintendo and others, including two Famicom versions of the Game Boy Advance SP, the fancier one on the left being a super-exclusive run of only 200.
But here’s the latest mini Famicom – the Nintendo Classic Mini Family Computer.
It’s a tribute console, built as a small Linux computer running an emulator with thirty pre-installed classic games. It powers via USB and outputs a 1280×720 pixel picture, upscaling the original 256×240 resolution of the games. It’s the Japanese counterpart of the Nintendo Classic Mini NES, and much like the western equivalent appears to have been a huge hit.
The thirty built-in games cover the entire run of the original Famicom, but there is definitely a focus on earlier titles.
- Donkey Kong
- Mario Bros.
- Balloon Fight
- Ice Climber
- Yie Ar Kung-Fu
- Super Mario Bros.
- Zelda no Densetsu
- Atlantis no Nazo
- Solomon’s Key
- Akumajou Dracula
- Adventure of Link
- Tsuppari Ozumo
- Super Mario Bros. 3
- Ninja Gaiden
- Rockman 2
- Downtown Nekketsu Monogatari
- Double Dragon II
- Super Contra
- Final Fantasy III
- Dr. Mario
- Downtown Nekketsu Koushinkyoku: Soreyuke daiundoukai
- Mario Open Golf
- Super Mario USA
- Kirby’s Adventure
Right from the start this one is a classy affair, with the packaging and presentation matching up to the original as perfectly as possible.
Even the manual is a tribute.
Without context, a photograph of the device itself could be confused for an 80s Famicom even by a fan.
Nintendo has done some vintage style television commercials for the new console
It’s not quite as small as the NES Mini, at around a 2/3 scale of the original.
The obvious reason for this is that unlike the NES Mini’s full size replicas of original controllers, the Mini Family Computer controllers are also scale models.
It’s a take on the mid-period Family Computer, as it has round controller buttons, but lacks the Famicom Family ‘FF’ branding on the left of the front faceplate that Nintendo introduced to the console in 1988.
While the controllers are tiny they remain perfectly usable – the directional pad and buttons are identical in size to those of a Game Boy Micro.
From the front the system is almost identical, but it is missing the instruction stickers for power and eject buttons and expansion port cover. Which begs the question: did Nintendo mean for owners to remove these stickers on the original models?
Of course the major change is the back of the system, with new micro USB power and HDMI video output replacing the ancient original selections.
Just like the original, it is designed for the players to sit near the console to play since the controller cords are very short. The reset button is used to switch games on the mini, so it makes sense here to use long HDMI and power cables and sit near the console.
Like the western NES Mini, games are selected from a menu, and boot pretty much instantly. There is a save state feature, allowing saving at any time into four slots per game with various cute animations. A brand new mid-80s style 8-bit tune plays in the menu, it’s the same one as the NES Mini and will get stuck in your head.
There are three scaling options for the games, all of which have issues. 4:3 is the default and displays the games in the correct aspect ratio, but you end up with minor scaling artefacts when scrolling. A pixel-perfect mode allows for no scaling artefacts, but the graphics are stretched vertically.
And there’s a ‘vintage’ mode which applies a scan line effect as well as approximations of various composite/radio frequency noise that you would experience on original hardware. The vintage mode is actually very well done, but more of a novelty since half of the point of a new device is to get a cleaner picture.
There are some minor emulation issues such as sound lag (and a couple of frames of overall lag), but the presentation is pretty solid overall. It’s not going to replace an RGB modded Famicom and Framemeister combo for dedicated retro enthusiasts, but is still very well done for the price.
Here’s the original Nintendo trailer, which covers most of the basic features in depth.
It’s a very cool toy, and a great collectors item. However in my opinion the classiest ‘mini Famicom’ ever remains the Famicom Game Boy Micro, as that thing is a work of art.
My mini Famicom collection: