Exciting Boxing (エキサイティング ボクシング) with Inflatable Controller

A few years ago I completed my collection of every Konami Famicom game released. While that set included a boxed copy of every Konami Famicom game, there were a few loose ends.

Today, one of those ends is loose no more. I have managed to obtain a copy of the complete Exciting Boxing package. Including the legendary inflatable controller.

Inside the huge box is quite a kit.

The contents are the game itself (in its own regular box), a Konami collector card, the manual, two sets of knitted gloves, a foot pump, and of course the main event: a large inflatable boxing bag/man controller!

The box had a bit of wear, but the inflatable controller is in unbelievably good condition for its age. There was a small air leak but a bit of tape fixed it up no problem.

A cord comes out this box at the front to plug into the Famicom expansion port.

And we’re ready to play!

The game appears to have some kind of fitness (or at least progress) focus, as you enter your name and your stats are saved at all times (via an annoying long password).

The first option is just to view your saved stats, the second is training, so I jumped in here to see how well it works.

Well, the hits registered… sometimes. I have no idea how the technology works – it is presumably pressure, rather than motion. Yet movement is what seemed to register half the time. Pressing what look like ‘button’ points on the boxing bag appear to do nothing, but punching does work, just not particularly reliably. Perhaps it being this elderly factors into it and when new it worked better? Or perhaps not.

Now onto the main game, the first matchup.

And we’re off.

So how well does it work in battle? Not very. A sheet of green plastic attached to the base extends out the front to stand or kneel on to play and anchor the bag. But even when it does work, he often falls over from hits good enough to register, especially hooks.

So expect to see a whole lot of this.

And that’s it! I will not play this often, if only to maintain the condition, so my stats are likely to remain permanently limited.
In recent years I have also managed to get a boxed copy of the cart version of Akumajou Dracula.

In rough condition and without the manual, but beggars can't be choosers...

And have a copy of the cart version of Moreo Twinbee on the way. Which means my ultra-complete Konami Famicom set is only one item from 100%. Unfortunately, that item is the single most expensive one, even more than this Exciting Boxing set was – the cartridge version of Bio Miracle Bokutte Upa. Oh well, maybe one day when the house is paid off…

Twinbee (ツインビー) Famicom Disk – Retail Release Reproduction

Following my popular Goonies for Famicom Disk ‘retail’ release reproduction, I grabbed a separate copy of the other Konami Disk Writer Kiosk exclusive release, Twinbee, with an eye to making similar packaging for it.

As with Goonies (and most Disk Writer Kiosk releases), it came with a proper printed disk label and fold-out paper manual. The manual sheet is in much nicer condition than my Goonies one, having been more carefully folded 30 years ago.

Twinbee was one of the earliest third party Famicom games, from the original Konami Orange Box line.

As such, the original box is quite boring, design wise. For more interesting design and logo ideas I looked at the MSX release:

As well as various flyers for the game.

I opened up my Goonies project and whipped up a Twinbee cover in that style.

But it looks a bit fancy for such an early release. Twinbee is old enough that its original cartridge release even had the old Konami logo, so looking so bold didn’t really fit. Instead I looked to its sequel, Moreo Twinbee, which was originally released on Famicom Disk System as one of Konami’s first games with their new logo.

This style would be more period-appropriate, given this edition of Twinbee on FDS was released in 1988.

Pretty soon I had it done and the result back from the printers.

At the same time and on the same sheet did a minor update to the Goonies print to adjust the size slightly, and remove Twinbee’s name from the spine.

Cut to size

Scored for the disk holder

And the end result, for both disc and outer box:

The two retail release reproductions together:

And Twinbee FDS with the sequel Moreo Twinbee.

Now both can be home with their Konami Famicom Disk brethren.

20/20 Konami Famicom Collector Cards

Another update on this article on my now never-ending quest to collect a series of Konami Famicom character cards from the 80s.

Recap: at some point starting in 1987, Konami decided to include a collector card with all their Famicom titles. Each card had an illustration related to the game; some cards featured screenshots or pieces of screenshots, others had artwork of scenes in the game.

Last time I decided I was done, having collected a card for 19/20 of the games which came with a card. The missing game was Exciting Boxing (エキサイティングボクシング), which while I’d managed to get a hard-to-find boxed copy of it to complete my complete boxed Konami Famicom collection, I’d never seen one with a card outside of complete large box copies which come with a novelty inflatable controller and cost a fortune when they appear.

But one lucky day I found a regular small boxed game with the card. And now I have a card for all twenty of the games that came with one!

On top of this, I picked up a beautiful near mint copy of Dragon Scroll (ドラゴンスクロール) in Ikebukuro, which came with a different card to the one I had, so now I have entered the murky waters of collecting multiple cards per game.

Dragon Scroll also came with these great advertisements for various Konami games and sountracks. Pretty cool when you have almost every item on a vintage ad!
   

This Japanese site (which I found because it flatteringly used this site as a source) has nicely collated most of the available cards, so this journey may go for many more years. Another great site Video Game Den also has good info on the available cards.

So here is my updated card set:

The whole collection, with cards:

The Complete Konami Famicom Set

Following my complete Konami Famicom Disk System set, I have finally completed the other half of the full set, every Konami cartridge exclusive Famicom game.

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This set has taken over 20 years to complete. It was finally done when I managed to find a rare boxed copy of Exciting Boxing for a good price.

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The first Famicom game I ever got was The Goonies, since it wasn’t released in the west and I loved The Goonies II. I originally played it on my NES via a converter, but it started my Famicom obsession.

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Another early pickup was Parodius Da.

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The rarest item is possibly Geki Kame Ninja Den (Legend of the Radical Ninja Turtles) – the Japanese version of the first Ninja Turtles game. Or maybe the third party published Konami arcade game Circus Charlie. Most valuable could be Geki Kame Ninja DenBucky O’Hare or Exciting Boxing.

KonamiFami_Turtles

I don’t have the DoReMikkostyle big box for Exciting Boxing, or the late-era cartridge re-releases of the FDS games Akumajou Dracula, Bio Miracle Bokette Upa, or Moreo Twinbee, so there’s a small amount of room to grow the set. Unfortunately all four of those items are hilariously expensive.

Here’s the full set with the Famicom Disk Games added to the photo, including the large DoReMikko box up the back.

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As for favourites, it’s pretty hard to go past the Contra games, Arumana no Kiseki, and Akumajou Densetsu.

KonamiFami_Contras KonamiFami_Kiseki

KonamiFami_Densetsu

Also Akumajou Dracula, Ai Senshai Nicol, King Kong 2, Gradius II, Salamander, Crisis Force, Maze of Gallious, Wai Wai World 1 and 2, Tiny Toon Adventures 1 and 2, Bucky O’Hare, Metal Gear, Bio Miracle Bokutte Upa, Exciting Soccer, Exciting Basket, Ganbare Goemon 1 and 2, Meikyuu Jiin Dababa, Falsion, Dragon Scroll… so many classics.

Konami were at their peak in this era, and I believe the single greatest developer in the world at that point. How the mighty have fallen.

KonamiFami_4   KonamiFami_5

KonamiFami_2   KonamiFami_3

KonamiFami_FDS2   KonamiFami_FDS3

KonamiFami_FDS_Dracula

Circus Charlie (サーカスチャーリー) – Secret Konami Famicom game #2

Similar to Smash Ping PongCircus Charlie is a Konami arcade game that was released on the Famicom, but published by another company. In this case the publisher is the mysterious Soft Pro International, who dropped a few 8-bit games in the 80s then disappeared.CircusCharlie_3460

Circus Charlie 1In the game you play as Charlie the clown, and must perform various stunts for the crowd over five levels. The first level has Charlie riding a lion and jumping through rings of fire.

Circus Charlie 2 Circus Charlie 6 Circus Charlie 9 Circus Charlie 13

There’s also tightrope walking, trapeze, balancing balls, and a strange level where you jump onto trampolines from the back of a pony.

Circus Charlie 11 Circus Charlie 12

It’s very much in the early 80s arcade mould of simple, short levels which repeat after a loop, and the goal after seeing each level is simply to get the high score (think Donkey Kong).

Circus Charlie 14It’s a relatively faithful adaptation of the arcade game. Five out of six levels are intact, and they play almost identically, despite the move from vertical to horizontal orientation.

CircusCharlieArcade1 CircusCharlieArcade2 CircusCharlieArcade3 CircusCharlieArcade4

But while sound effects and music are pretty much on par, the graphics have taken a pretty big hit. Gone are the bright, colourful tones of the arcade, replaced with a sad, drab circus right out of the Communist Bloc.

Circus Charlie 15
Comrade Charlie?

Matching the early Famicom arcade heritage gameplay and presentation, Circus Charlie comes in the original small size Famicom box, much like the first Nintendo games, and the original Konami orange package line.CircusCharlie_3473

Circus Charlie was later released in original arcade form in the compilation packages Konami 80’s Arcade Gallery on the original Playstation and Konami Arcade Collection on Nintendo DS. The Playstation version is pretty much the go-to if you want to experience Circus Charlie properly. The DS version is a nice novelty but to view the game in correct vertical resolution you need to hold the DS sideways which is pretty awkward.

ArcadeCharlie_3748 ArcadeCharlie_3739

As for the Famicom release? It’s still pretty fun, in that pre-Super Mario Bros arcade gameplay kind of way. It is however extremely rare. I bought the only boxed copy I have ever seen.

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Circus Charlie 6 Circus Charlie 4 Circus Charlie 10 Circus Charlie 8

Konami Orange Box Famciom line – complete set

Konami’s first Famicom line was basically a direct copy of the Nintendo template, except with consistent  orange colouring. There were seven games in the series, and this is the complete setKonamiBoxes_3465 Road Fighter, Antarctic Adventue, Hyper Sports, Twinbee, Hyper Olympic, Yie Air Kung Fu, and Goonies.KonamiBoxes_3467Goonies was somewhat of a transition game – it skips the uniform ‘FAMILY COMPUTER’ branded sides of the preceding six releases and started the short-lived ‘puppy face’ icon period. The next Konami release was Gradius, which is I believe the final Konami release to feature the old 70s style logo.KonamiBoxes_3475The next evolution is shown here in King Kong 2 – which maintained the size of Gradius and introduced the new Konami logo.KonamiBoxes_3478Contra is an early example of the final evolution, with the artwork framed by a bright colour which covered the rest of the box, and the Konami logo on a white background in the top left corner. Almost every Konami game for the rest of the Famicom generation followed this final template.KonamiBoxes_3480

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Of course there are exceptions to every rule…

It’s nowhere near as consistent as their flawless Famicom Disk release presentation. But it’s still a relatively classy line.

Konami Famicom evolution, 1984 – 1988.KonamiBoxes_3481

19/20 Konami Famicom Collector Cards

This is a follow up to a previous post on the Konami collector cards.
KonamiCards_Cards2a

Recap: At some point starting in 1987, Konami decided to include a collector card with all their Famicom titles. Each card had an illustration related to the game; some cards featured screenshots or pieces of screenshots, others had artwork of scenes in the game.

After much searching, I have now almost completed the set! While there were multiple cards per title in some cases, I’ve only collected one per game.

It seems unlikely I’ll ever get a complete copy of Exciting Boxing. It came in a huge box with a novelty inflatable controller, and commands insane prices online now.

Here’s my set:

Ai Senshi Nicol and Arumana no Kiseki

 KonamiCards_Kiseki KonamiCards_Nicol

Dracula II and Contra

KonamiCards_Dracula2 KonamiCards_Contra

Do Re Mikko and Dragon Scroll

KonamiCards_Doremikko KonamiCards_DragonScroll

Exciting Baseball and Exciting Basketball (Double Dribble)

KonamiCards_Baseball KonamiCards_Basketball

Exciting Billards and Exciting Soccer

KonamiCards_Billiards KonamiCards_Soccer

Falsion and Getsu Fumaden

KonamiCards_Falsion KonamiCards_Fuumaden

Konami Wai Wai World and Majo Densetsu II (Knightmare II)

KonamiCards_WaiWai KonamiCards_Gallious

Meikyujin Dababa and Metal Gear

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Salamander and Tetsuwan Atomu (Mighty Atom aka Astro Boy)

KonamiCards_Salamander KonamiCards_Atom

Top Gun

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Update:

I managed to get the card for Exciting Boxing!

Updated article here.

The Complete Konami Famicom Disk System Set

This is the full set of Konami Famicom Disk System games.KonamiFDS_1Up front you can see the two games I covered recently –  Smash Ping Pong (which was published by Nintendo), and my custom designed Goonies/Twinbee ‘retail’ box, housing the official Disk Writer releases of those two games. There’s also the DoReMikko box up the back, and disk at the front.

Some true classics here. There’s the obvious brilliance of Arumana no Kiseki, Akumajou Dracula, and Ai Senshai Nicol, and the awesome shooters Falsion and Gyruss.KonamiFDS_2The sports games are top notch as well, I love Exciting Soccer and Konami Ice Hockey in particular, while Exciting Basketball has fantastic music missing from the NES version. Exciting Baseball and Exciting Billiards are great too.

Really every game has its merits, from the cutesy platformer Bio Miracle Bokette Upa, the creative spin on the Breakout formula in Nazo no Kabe: Block-kuzushi, the alternative layout of NES Jeep shooter Jackal in Final Command, to the flawed but revolutionary Dracula II.KonamiFDS_3Konami. In the 80s and early 90s they were Nintendo’s equal.

DoReMikko (ドレミッコ) – Famicom Disk System

DoReMikko (ドレミッコ) is a game I never thought I would ever be able to obtain. It usually goes for hundreds of dollars. But a few months ago on I unexpectedly won an auction on Yahoo Japan for a complete copy, far below usual price!Doremikko_1

The name DoReMikko is a play on ‘Do Re Mi’ – the anglicised versions of the first three notes of the Solfège scale (probably most well known from the song in the musical The Sound Of Music).

It’s a music game/software package for the Famicom Disk System that came with a keyboard controller. The keyboard is pretty nice quality, if a bit small.Doremikko_3

There are three main modes.Doremikko.000

First up is Concert Mode. Here you can play along with a Gradius melody medley with a full band accompaniment.Doremikko.001

You can select the instrument the keyboard sounds like, and set tempo and style, everything from rock to country to techno (and a strangely 4/4 waltz). More options are available in a menu, allowing you to adjust various parameters of yours and your accompaniment’s instruments. You can also record your performances to disk.

If you’re into 8-bit music, it’s pretty fun to fiddle around with the instrumentation, limited as it is.Doremikko.002

The instrument you pick affects the animation that plays. Including a full Chuck Berry/Back To The Future style stage rock-out if guitar is selected.Doremikko.006

Next up, Solo Mode is a simple keyboard-only mode. You can only select Piano or Organ, and play without accompaniment.Doremikko.008

So what’s the point? Well, this mode gives the entire system’s audio capabilities to the keyboard. Effectively it allows you to use your Famicom (with extra Disk System audio channels) as a digital keyboard, allowing up to 10 notes to be played at once in full synth quality. It also features the recording functionality of concert mode.  It’s fairly limited, but would have been impressive in 1987 for the price, quite a decent way to record your compositions.Doremikko.009

Finally, there’s ‘Play Along’ mode. Each of the boxes contains the accompaniment to a song, and these songs have their music written out in the game’s manual. The keys light up on the keyboard on screen, helping you learn to play the piece. Of course the highlight is once again the Gradius medley.Doremikko.010

Doremikko_6

Overall there isn’t too much to it. It’s actually more useful as a tool to write music on than as a game for entertainment. It’s so trivial today to make quick digital recordings, but in 1987, on the cheap Family Computer, it must have been some budding musicians’ dream come true.

DoReMikko is also one of the Konami games that came packaged with a collector card.

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Smash Ping Pong (スマッシュピンポン) – The Secret Konami Disk System game

There’s one Konami game on Famicom Disk you probably didn’t know about – Smash Ping Pong (スマッシュピンポン).

KonamiPingPong_3041

Originally released as ‘Konami’s Ping Pong’ in the arcades, Nintendo published the Famicom Disk System version as part of the Famicom Disk launch library. As such, the FDS version is not part of the Konami catalogue, though it is Konami branded on the disk and title screen, and it maintains the official Konami artwork from the arcade and MSX releases.

KonamiPingPongMSX

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It’s a pretty nifty and quite realistic take on Table Tennis. The simple graphics bely a quite sophisticated and challenging control scheme and physics system.

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Unlike most tennis-based games, you don’t hit the ball with A or B and move around with the d-pad. B throws the ball up for service, and A changes between forehand and backhand. Your disembodied hand moves around automatically to meet the ball. All hits are done with the d-pad left, right and up, and the timing controls the angle and power.

It reminds me a lot of Wii Sports Tennis, released 20 years later.

KonamiPingPing3

It’s a very faithful translation of the arcade game, the biggest change being he swapping out of Konami’s Pentaru (from Antarctic Adventure and Parodius) for Donkey Kong in the crowd! Disk-kun (the FDS mascot) also appears in the title screen in his first ever digital appearance.

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